﻿using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EasyPlayerProClient
{
    /// <summary>
    /// 播放器类
    /// </summary>
   public class Player
    {
        private static ConcurrentDictionary<string, object> keyValuePalyers = new ConcurrentDictionary<string, object>();
        
    }
}
